Advanced Game AI Systems with Behaviour Trees - Unity 6 Compatible

Build intelligent game agents using behavior trees for advanced AI

Created by Penny de Byl using Unity

VideoAssessment
Published: February 12th, 2025
ISBN-13: 9781837026838

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  • Advanced behavior trees with selectors, sequences, and conditions
  • AI optimization using coroutines and prioritization
  • Scalable agent interactions with blackboards and dependencies