Advanced Game AI Systems with Behaviour Trees - Unity 6 Compatible
Build intelligent game agents using behavior trees for advanced AI
Created by Penny de Byl using Unity
VideoAssessment
Published: February 12th, 2025
ISBN-13: 9781837026838
Loading Image

- Advanced behavior trees with selectors, sequences, and conditions
- AI optimization using coroutines and prioritization
- Scalable agent interactions with blackboards and dependencies